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Witch-Maw Nephilim [Guildpact]

$0.85
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Set: Guildpact
Type: Creature — Nephilim
Rarity: Rare
Cost: {G}{W}{U}{B}
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
Magic: The Gathering

Witch-Maw Nephilim [Guildpact]

$0.85
Set: Guildpact
Type: Creature — Nephilim
Rarity: Rare
Cost: {G}{W}{U}{B}
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.

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  • Near Mint Foil
  • Lightly Played Foil
  • Moderately Played Foil
  • Heavily Played Foil
  • Damaged Foil
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