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Typhoid Rats [Mystery Booster]

$0.30
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Title

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Set: Mystery Booster
Type: Creature — Rat
Rarity: Common
Cost: {B}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
Magic: The Gathering

Typhoid Rats [Mystery Booster]

$0.30
Set: Mystery Booster
Type: Creature — Rat
Rarity: Common
Cost: {B}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.

Title

  • Near Mint
  • Lightly Played
  • Moderately Played
  • Heavily Played
  • Damaged
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