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Expedition Diviner [Foundations Jumpstart]

$0.30
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Set: Foundations Jumpstart
Type: Creature — Merfolk Wizard
Rarity: Common
Cost: {3}{U}
Flying
As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."
Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil.
Magic: The Gathering

Expedition Diviner [Foundations Jumpstart]

$0.30
Set: Foundations Jumpstart
Type: Creature — Merfolk Wizard
Rarity: Common
Cost: {3}{U}
Flying
As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."
Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil.

Title

  • Near Mint
  • Lightly Played
  • Moderately Played
  • Heavily Played
  • Damaged
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