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Catch // Release [Dragon's Maze]

$0.45
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Set: Dragon's Maze
Type: Sorcery // Sorcery
Rarity: Rare
Cost: {1}{U}{R} // {4}{R}{W}
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Reverse Type: Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)
Magic: The Gathering

Catch // Release [Dragon's Maze]

$0.45
Set: Dragon's Maze
Type: Sorcery // Sorcery
Rarity: Rare
Cost: {1}{U}{R} // {4}{R}{W}
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Reverse Type: Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)

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  • Lightly Played Foil
  • Moderately Played Foil
  • Heavily Played Foil
  • Damaged Foil
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