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Breakneck Rider // Neck Breaker [Shadows over Innistrad]

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Set: Shadows over Innistrad
Type: Creature — Human Scout Werewolf
Rarity: Uncommon
Cost: {1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
Reverse Type: Creature — Werewolf
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
Magic: The Gathering

Breakneck Rider // Neck Breaker [Shadows over Innistrad]

$0.50
Set: Shadows over Innistrad
Type: Creature — Human Scout Werewolf
Rarity: Uncommon
Cost: {1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
Reverse Type: Creature — Werewolf
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.

Title

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  • Near Mint Foil
  • Lightly Played Foil
  • Moderately Played Foil
  • Heavily Played Foil
  • Damaged Foil
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